This is a Kinect Fighting game I made! Kinect Boxing, previously known as Kinect Fighter. I Always thought a fighting game like this was the most obvious use of the Kinect. I was surprised that no one did it this way! My game uses 1 to 1 motion capture to let you fight in whatever way you want – unlike those made by Microsoft where the characters do their own polished animated punch and kicks after it recognizes your punches. In my game, players can fight in their own unique way.
I graduated two years ago from an art school here (Nanyang Technological University). Yes, there is an art school here.
You know like, if someone goes to an art school, you think “Oh, he is going to be an Artist”. That wasn’t the case for NTU. Most of the graduates here end up going a non-artistic kind of route, they become designers or something skill based. I wasn’t any different, I was on track to becoming a programmer, a game programmer, in an arts school. So, how that happened, was because of this picture [The Last Supper image].
I am very glad that I had a lot of free time in NTU. Despite what you think and what art students will say, “Oh they have so many projects, oh this, oh that”. The truth is that we have tonnes of fun [Art school is the funnest school. There was a lot of free time because we could always bullshit our way through assignments that didn’t really interest us and still have a chance at an A.. the “Subjective & Contemporary” kind of assignments.] So, I did this piece in year one, outside of school.
Being open to opportunities
This was in collaboration with Campus Magazine, they are not affiliated with any school, their name is actually called “Campus” and they had a center fold page in the magazine.
They asked me, “Hey Eugene, you are a photographer right?” and I’m like “Yup”. “Do you want to fill it up with your work?” I was a freshman and had this attitude of opening my doors to opportunity, I said yes to everything. I said “Yes” and went to browse my portfolio of photography works.
I wasn’t impressed with myself. it was all like pictures of the shadow of the lamp post on the floor, I thought I was so deep! [Laughter] but those were not suitable for the center fold.
You can go experience our project between 2:30pm to 4:30pm everyday at the HUMAN+ Show at the Museum. Why its only open for 2 hours? Its is because the installation requires gallery sitters to help you with the VR headsets.
The user plays as LUMI, an under-utilized robot room assistant. Although LUMI can perform 120 tasks, LUMI’s current user (played by yours truly) has disabled most of its functions and only use it to turn the lights on and off.
So basically, you play as an AI to turn my room lights on and off while creepily watching me in my room. You can choose to obey to me or not. For example: Turning the lights off while I’m having a shower will lead to a hilarious out-come of me coming out the shower with shampoo in my hair.
We shot everything in my room at home, which really saved us a tonne of time because we didn’t need to scout for locations or travel at all; we only had 48 hours from the start to the finish. I’m quite proud of what we done.